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St. wrote:
> "Nicolas Alvarez" <nic### [at] gmail com> wrote
>>
>> Well, I'd say the less the author had to rely on *other tools* the more
>> appropriate for POV-Ray HOF...
>
> Yes, but times have moved on now...
>
> Perhaps the thing to do is split it.
>
> o- PoV only HOF. (Total CSG and render).
>
> o- PoV/other/HOF. (Use of other tool and render).
I didn't say other tools shouldn't be used at all. But somebody who created
a texture in a graphic program, a mesh in a 3D modeller, and put the model
with the texture as an image_map in a povray scene, doesn't seem worth
putting in povray HOF, even if with only those two elements the image looks
awesome.
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